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- Dagger
- A crudely crafted weapon that will suffice in a pinch.
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- Dagger +1
- A fine blade, obviously of some magical origin.
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- Dagger of Shielding +2
- Probably one of the most lovely weapons of its kind, truly a valuable weapon.
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- Dagger -5
- This weapon is truly cursed. It is so foul as to heal its intended victim.
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- Dagger of Styx +2
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- Dagger of Penetration +2
- A weapon enchanted with the most powerful of magic.
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- Sting +3
- A fabled weapon thought only to exist in legend until now. The possessor of this weapon can truly be counted among the worthy.
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- Dagger of Anti-Magic +1
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- Dagger of Spells +1
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- Frozen Viper +2
- Forged in the times of the Dragon Wars as a potent defense against the red dragons.
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- Longsword
- This heavy and crude weapon is preferred by none but the common thug.
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- Longsword +1
- A fine blade for the experienced adventurer.
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- Longsword +2
- A beautiful weapon that is a rare find even in the tales of legends.
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- Longsword +3
- Easily the most beautiful weapon of its kind. This weapon speaks of lost kingdoms and battles won.
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- Longsword +2 Flametongue
- A heavenly weapon, able to inflict damage on creatures normally untouched but by the most powerful of weapons.
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- Longsword +2 Frostbrand
- Truly a gift from the gods, for this weapon can freeze any ilk which it strikes.
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- Sword of Resistance +2
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- Longsword of Protection +2
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- Sword of No Redemption -2
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- Sword of The Lost Soul -3
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- Broadsword
- A cumbersome weapon that looks far better at a distance.
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- Broadsword +1
- A gleaming weapon of superior craftsmanship.
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- Broadsword +2
- A weapon fit for a lord. This weapon will bring many a jealous stare.
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- Penetration Broadsword +2
- Once thought to be buried with Drahkma the Merciless, this powerful weapon's true location will now spread like wildfire.
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- Two-handed Sword
- It takes a true brute to use a weapon of this girth.
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- Two-handed Sword +1
- This weapon would seem large and cumbersome if it wasn't for the fact that even in the hands of a novice, this weapon is deadly.
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- Two-Handed Sword +2
- Truly a mighty weapon. No robber knight has ever dreamed of possessing such a weapon.
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- Two-Handed Electro Sword +2
- A weapon that was forged by the god Xaphini to his mortal son. Alas, he is long dead, but the magic lives on.
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- Sword of The Voltar +2
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- Sword of Ill Repute -2
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- Sword of Defense +1
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- Scimitar
- Preferred by the crafty, this weapon is true only to a brave master.
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- Scimitar +1
- A magical feel permeates this blade's fine lines.
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- Scimitar +3
- An awesome weapon preferred by the skilled. It is quite a rare find.
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- Scimitar of Speed +2
- The preferred weapon of the thief. This weapon will please the pickiest of pickpockets.
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- Scimitar of Trickery -2
- A foul curse brought about by an evil druid so long ago. Even the gods do not remember why.
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- Scimitar of Dodging +2
- This mystic weapon gives total protection from missile weapons.
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- Mace
- Heavy but effective, this weapon is preferred by the holy warrior.
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- Mace +1
- The gods have smiled on this beautiful dealer of mortal death.
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- Mace +2
- Prized by the most noble of clerics, this weapon is a great prize.
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- Mace of Destruction +3
- This weapon is extremly powerful and has always been in the hands of evil. Until now!
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- Mace of Disruption +2
- A bane to all those of a less than earthly oragin.
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- Mace of Evil Heroism -2
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- Mace of Resistance +2
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- Nunchuka
- Made of polished teak, this weapon is useable only by the skilled.
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- Nunchuka +1
- Shining studs appear to be this weapons only virtue to the untrained eye.
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- Nunchuka +2
- A mighty weapon in the hands of a monk, this weapon is prized by all.
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- Nunchuka of Speed +2
- Never has a weapon of its kind been seen until now. A monk's dream enacted.
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- Nunchuka of Dexterity +2
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- The Sleeping Dragon -2
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- The Four Winds +4
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- Nunchucka of Kanfir +3
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- Jo Stick
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- Jo Stick +1
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- Jo Stick +2
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- Jo Stick of Speed +2
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- Jo Stick of Protection +2
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- Jo Stick of Rygar +4
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- Jo Stick of Tragedy -3
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- Morning Star
- A crude, iron ball with spikes. This weapon is as hard to wield as it is to look at.
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- Morning Star +2
- Light in the hand, this weapon can deal a powerful blow.
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- Morning Star +4
- Feared by all, this is a legendary weapon. Legend says that it was created by the god of Bug Bears.
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- Throwing Stars
- These ancient weapons can be thrown with sufficient force to cause great damage twice per melee round.
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- Morning Star of Defense +2
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- Morning Star of Pain -2
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- Flail
- A poorly made flail of limited worth and use.
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- Flail +2
- This weapon seems to respond to mere thoughts. It is indeed valuable.
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- Flail of Cat Tails +4
- A cute name, but that is where the pleasantries end. This weapon is feared by even its master.
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- Flail of Doom +5
- The adventurer who possesses this need not sleep light. It takes a mighty foe even to look its possessor in the eye.
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- Flail of No Hope -3
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- Flail of Devilish Dare +4
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- Tip Sword
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- Tip Sword of Stench -2
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- Sword of The Powers +4
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- Penetration Tip Sword +2
- A one-of-a-kind weapon, it is far more powerful than it looks. It can penetrate any armor.
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- Short Sword
- A cheap alternative to the bare fist.
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- Short Sword of Speed +2
- Valued by the thief, this weapon is a god-send in a cramped, fighting environment.
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- Short Sword +3
- A small weapon that packs a punch as well as a hefty price.
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- Short Sword of Defense +2
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- Sword of The Omen -3
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- Sword of Regeneration +2
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- War Axe
- Preferred by stout fighters, this heavy and clumsy weapon is most effective if you can hit your foe.
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- War Axe +1
- A well-balanced axe, this weapon is of obvious magical origin.
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- War Axe +2
- A rare find indeed, this weapon is a most powerful friend.
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- War Axe +3
- From the treasure chambers of Reorx himself, this mighty axe is capable of hewing down the most mighty of foes.
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- War Axe of Weakness -2
- This cursed weapon must be from the bowels of hell itself.
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- War Axe of Strength +2
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- Throwing Stars +1
- A superior balance and cut make these flying weapons of death cut a path through the enemy with ease.
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- Biting Vipers +1
- A poisonous sting is the reward for any who fall prey to the vipers.
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- Throwing Axe
- Handy in a pinch, but of limited quality.
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- Throwing Axe of Sketch +1
- A most interesting weapon, it returns to the hand of its wielder as if by magic when thrown.
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- Throwing Axe +2
- A beautifully balanced weapon from the forge of a superior craftsman.
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- Battle-axe
- Heavy but cheap, this is the weapon preferred by the common man-at-arms.
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- Battle-axe +1
- A beautiful weapon, it is commonly found with officers of the Comair infantry.
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- Battle-axe of Varg +2
- This fabled weapon is capable of storing and casting first level magic users' spells.
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- Battle-axe of Strength +2
- A mighty weapon! He who can brag ownership of this weapon is a hard man.
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- Battle-axe +3
- Might on the hoof. Nobody dares cross the path of he who wields this mighty weapon.
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- Battle-axe of Death -2
- Faaaughh!! What sick wizardry is this? It inflicts damage on the wrong side!!!
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- Quarter Staff
- A sturdy shaft of oak. Inexpensive, but you get what you pay for.
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- Quarter Staff +1
- Cut from a living Tree Ent, this weapon is hated by the trees.
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- Staff of Merlin +3
- A wizard who possesses this unique item is truly a person to be dealt with.
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- Quarter Staff +2
- A mighty weapon for those who are not stout of body.
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- Quarter Staff
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- Quarter Staff
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- Bow
- Made of fine wood, this bow will be of great use in the hands of a great warrior.
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- Perrins' Eye +3
- A bow of great import. This fabled weapon is rumored to have once slain Demerog the Deadly.
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- Bow of Thumbs -3
- A criminal creation this is. Somewhere a wizard laughs.
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- Bow of Shalomar +2
- This mystical weapon was thought to have been lost when the Golden Elves were banished from the material plane. That does not now seem to be the case.
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- Bow +1
- A handy weapon for dealing with foulness at a distance.
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- Darts
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- Dart of Hornet's Nest
- Woe is the creature stung by this sinister dart.
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- Dart of Frost
- Contemplate the chilling prick of this cold-hearted weapon. It brings a chill to the very spine of the world.
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- Dart of Mental Terror
- A small, but sometimes useful item. This seemingly simple dart can sunder the very mind of those it strikes.
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- Dart of Poison
- A truly vile idea to turn one of the most harmless of weapons into one of the most powerful.
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- Staff of Striking +4
- This ancient weapon's origin is unknown. The creator of this weapon was mighty indeed.
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- Staff of Protection +2
- Favored among magi of the more paranoid sort, this beautiful piece is a valuable ally.
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- Staff of Spells +2
- A weapon for the aggressive of mind and body, this powerful weapon is worth a king's ransom.
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- Staff of FireBalls +1
- This staff casts fireballs just as the spell. Any class can use it and the power level is random per use.
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- Staff of Stones +2
- This staff casts power level 7 Brim Stones as the clerical spell of the same name.
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- Staff of Missiles +1
- This staff acts as a Staff +1 except that it can cast Power Level 7 Magic Missiles.
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- Spear
- A sturdy shaft with a nasty point.
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- Spear +1
- A fine weapon that is as deadly as it is easy to use.
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- Spear of Piercing +2
- A marvelous spear believed stolen by Theleb K'aarna.
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- Spear of Might +3
- Wielded by the proud defenders of Heshimite. The haughty goddess has blessed this mighty weapon with the will to fight.
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- Spear of Wondrous Might +5
- The name tells all. This is a legendary weapon even among the gods.
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- Club
- Heavy and cumbersome. This is the preferred weapon of those that rely on brute force.
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- Club +2
- This magically-enhanced club is a delight to wield, even for those that normally shun such weapons.
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- Club of Pummeling +4
- A mighty weapon that does double normal club damage in addition to its magical damage.
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- Arrow of Saphron +3
- Used in the Saphrinie wars, these wicked shafts deal a mighty blow.
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- Arrow of Seeking
- Its name implies its worth. Though no more powerful than a normal arrow, it never misses.
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- Arrow of Lightning
- A shocking surprise is in store for the recipient of this tricky arrow.
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- Arrow of Death
- Merely nocking this arrow is enough to bring fear into the hearts of many.
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- Flaming Arrow
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- Arrow of Transportation
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- Arrow Storm
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- Exploding Arrow of Antioch
- This vile arrow will explode when used. Is nothing sacred?
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- Stone Hammer
- A crude weapon commonly used by primitives of all sorts.
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- Stone Axe
- A crude weapon commonly used by primitives of all sorts.
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- War Hammer
- A heavy but effective weapon for dealing a might-crushing blow.
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- War Hammer +1
- An effective weapon for dealing a might-crushing blow.
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- Pike Axe
- A large and cumbersome weapon. It does great damage if used correctly.
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- Pike Axe +1
- A large and cumbersome weapon. It does great damage if used correctly.
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- Halberd
- A large and cumbersome weapon. It does great damage if used correctly.
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- Halberd +1
- A large and cumbersome weapon. It does great damage if used correctly.
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- Staff
- Not much more than a striped branch of a hardwood tree.
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- Throwing Daggers
- Well-balanced daggers that are designed to be thrown by a skilled hand.
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- Throwing Daggers +1
- Well-balanced daggers that have been enchanted to magically increase their accuracy.
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- Poison Throwing Daggers
- Well-balanced daggers that have been tainted with a vile poison.
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- Throwing Hammer
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- Throwing Hammer +1
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- Throwing Hammer +2
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- Throwing Hammer +3
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- Battle Hammer
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- Battle Hammer +1
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- Battle Hammer +2
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- Battle Hammer +4
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- Bag of Rocks
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- Bag of Boulders
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- Cross Bow
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- Cross Bow + 2
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- Cross Bow of Thumbs
- Seek not protection behind a foul weapon such as this. You shall find naught but death.
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- Cross Bow of Damage
- Though not enchanted with any magical pluses, this bow will do double normal damage if you can but hit your target.
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